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Watch every single one of The Doctor’s gruesome deaths (and regenerations) from ‘Doctor Who’

Ross Miller over at The Verge just created a timeline (Earth time, not Time Lord time) for when each Doctor died and regenerated. It’s pretty cool, and they have the video of each of their deaths and a fun fact like, I didn’t know that the Sixth doctor was fired by the BBC and refused to film his death scene.

Definitive Guardians .gif?

Definitive Guardians .gif?

(via ariana2525)

Film Crit Hulk Smash: GUARDIANS OF THE GALAXY AND THE ART OF CONSTRUCTING JOKES 

I saw Guardians last week at the Ziegfeld theatre in New York. It’s my favorite theatre and (I’m pretty sure) it’s the largest non-IMAX screen in the city. It’s the perfect place to see action movies (it’s the perfect place to see anything, really, but it lends itself to big action movies a little more).

Anyway, after reading Film Crit Hulks review (it’s not really a review, but I don’t have a word for it) I think I like the movie more than when I left the theatre. Don’t get me wrong, I really liked Guardians. I’m happy I saw it in theaters and I’ll probably watch it again, but the internet really over hyped this film.

I kept seeing it compared to Star Wars regarding its scope, size, and characters (specifically Rocket and Groot) and that sets a very high bar for me. It’s not Star Wars. But almost nothing is. Heck, even some Star Wars movies aren’t Star Wars. So when I walked out of the theatre I was a little let down when really I shouldn’t have been.

Reading Hulk’s assessment of the story and characters makes me appreciate this movie more than I did after seeing it. And actually makes me want to see it in theaters again.

The Time I Spent On A Commercial Whaling Ship Totally Changed My Perspective On The World 

Do we have a word yet for “totally winning the internet”? Because maybe that word should be Clickhole. Everything they are doing, from the quizzes (the serious ones and the fake ones) to their lists have been absolutely killing it. But this… this is a weird other level.

Today, Clickhole uploaded (from what I can tell) the entirety of Moby Dick as a blog post with a new title. Well done. I’m probably going to take the rest of the day off, there’s no point in internetting any more.

driftstage:

The Teaser is out!

Uhhhhhhhhhh GOTY? This is the trailer for Drift Stage. It’s a game where you drift. And its retro future is RAD!

[h/t The Verge]

Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration" 

Oh look. It’s the news the I (and the world) was expecting yesterday. Rise of the Tomb Raider is a timed exclusive… *sigh*. Reading the conversation Eurogamer had with Spencer it’s still clouded in PR double speak and half truths:

"When people want me to say, can you tell us when or if it’s coming to other platforms, it’s not my job," Spencer told Eurogamer. "My job is not to talk about games I don’t own. I have a certain relationship on this version of Tomb Raider, which we announced, and I feel really good about our long term relationship with Crystal and Square.

"I get the reaction I see. If I’m a PlayStation person all of a sudden I feel like, the franchise has gone. I didn’t buy the IP. I didn’t buy the studio. It’s not mine. Where this thing will go over time, just like Dead Rising or Ryse, we’ll see what happens with the game. I don’t own every iteration of Tomb Raider.

"I don’t own them building Tomb Raider on other platforms. I can’t talk about the franchise that way. I can talk about the deal I have."

So, what, exactly, is that deal?

"I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I’m not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don’t control it. So all I can talk about is the deal I have. I don’t know where else Tomb Raider goes.

Is there a time limit on the exclusivity period?

"Yes, the deal has a duration. I didn’t buy it. I don’t own the franchise."

Even reading it, and I’ve read it four times now, I get a little lost in the middle. That said, Spencer dropped the names Dead Rising and Ryse, both were recently announced to be coming to PC after being named Xbox One exclusives.

Like I said yesterday, exclusive has come to mean exclusive-ish, over the past few years.

Sony takes a victory lap with PS4 and indies, doesn't invite Vita 

The biggest news from the Sony conference yesterday is that they have already sold 10 Million PS4 consoles. Which… is huge. I’m surprised they sold 10 Million in less than a year.

To put this number in perspective, the Xbox 360 was the first console to sell 10 Million last generation and it took two and a half years. Back then Microsoft said, “History has shown us that the first company to reach 10 million in console sales wins the generation battle. We are uniquely positioned to set a new benchmark for the industry.”

The other cool thing is Share Play:

Some really cool ideas here, and let’s hope they get ripped off by other companies. On the PlayStation 4 you’ll get 10 keys with your copy of Far Cry 4, and those keys allow you to invite friends who don’t own the game to play with you for up to two hours.

That’s a pretty beefy demo and, more importantly, it shows trust in the game’s quality. The reasoning is easy to spot: Ubisoft thinks you’ll buy it after getting an extensive demo. I just see it as a way to invite my friends to play a session or two with me. Everyone wins.

The upcoming Share Play feature that will launch with the 2.0 firmware coming this Fall will also help you play with people who may not own the game you’re enjoying.

Man. I do hope that feature comes to other platforms. It’s such a cool idea.

Exclusive Has Come To Mean Exclusive-ish Over The Past Few Years

In the wake of today’s Tomb Raider news I thought it would be important to talk about the word “exclusive” and what it has come to mean.

A few days ago Editor in Chief of Kotaku, Stephen Totilo and I had the following exchange on twitter:

image

His initial link points out that Rise and Dead Rising 3 were both announced as Xbox One exclusives and now they are both coming to PC. Those two announcements (two months apart) have come in the midst of the commonly used phrase “timed exclusive”. It’s exactly what it sounds like, the game is exclusive to a platform for a set amount of time.

Activision has had timed exclusives on Call of Duty DLC on Xbox for a few years. It makes Microsoft happy because they get to say “we get this popular thing first” on stage at big events and the die hard fans of that franchise are more likely to buy the game on that platform.

But in the past when third party games were exclusive, they were really exclusive. Final Fantasy games were exclusive to Sony platforms for years, for example. So were Tomb Raider games. 

The first chink in the armor of “exclusivity” I can remember was BioShock in 2007. The first BioShock is one of the best games I’ve ever played, won tons of Game of the Year awards, and was touted as being “Only on Xbox” – words they even printed on the box.

14 months after it came out on the Xbox 360, a PS3 version was released.

This story is become more and more common. On the one hand, I love it. I love that GTA, BioShock, and Final Fantasy are playable on every platform. It’s great for gaming, it’s great for gamers, and it’s great for people who can only afford one console.

(Yes, as long as console makers continue to publish games you’re never going to get to play 100% of games released, but you can play 95%, and that’s pretty good. At least in the near future you wont be playing Halo on a PlayStation and you won’t be playing Uncharted on an Xbox.)

But on the other hand, we’ve cheapened the word.  People don’t trust the word exclusive when especially when Microsoft says it. Just look at the news about Rise of the Tomb Raider, almost every outlet reporting it casts some doubt about the length of this exclusive. Not a single report that I’ve read is certain that Square / Crystal Dynamics will publish Tomb Raider only on the Xbox. Everyone is expecting Sony to have Tomb Raider in 2016.

Microsoft has warped the meaning of the word exclusive to mean exclusive-ish, or exclusive-for-now. They’ve also cheapened the value of their console. When you look at the landscape of games coming one or two games may nudge you to choose one console over the other.

Stephen Totilo is right, “it set’s a precedent” and lying about a game that’s exclusive devalues your console and just makes your consumers upset.

It is still unclear weather the the new Tomb Raider is actually exclusive to Microsoft or if it’s just a timed exclusive. The fact that it’s been more than four hours since the news broke, and outlets still seem to be debating the definition of exclusive and what it means in this instance, is in of itself a problem. 

UPDATE: Eurogamer has confirmed that the Tomb Raider deal “has a duration”

-Creighton
@sensiblemadman

No. I’m not flipping you off.

Dan Seifert points out that “Chromebooks will never be successful until they have bigger screens" since 81% of laptop sales are computers with 15 or 17 inch screens.

As a 15 inch MBP owner, I’m honestly very surprised. I can’t think of another person I know with a 15 inch machine. And even now, as I look around the coffee shop I’m sitting in, and all I see are 13-14 inch laptops.

This is really interesting data.

Rise of the Tomb Raider is exclusive to Xbox 

I’m shocked. I loved last years Tomb Raider. It was widely considered one of the best games of last year, selling about 6 Million copies on PC, PS3, and Xbox 360, something that Square considered to be underperforming.

I don’t know what Microsoft did to keep this exclusive to the Xbox One, but I bet it cost them quite a bit of money.

I’m into “second place” Microsoft (Sony is widely outselling them). They’re making me feel great about my Xbox One purchase.

UPDATE: Geoff Keighley is saying on twitter that “Official line is that the game is ‘exclusive on Xbox for holiday 2015’”

Meanwhile Joystiq updated their original article to include part of a post from Darrell Gallagher, the Head of Product Development at Crystal Dynamics. He says this:

Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.

This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.

I’m really not sure what’s happening, but it certainly sounds less like this is a platform exclusive and more like an “exclusive-ish”… which is very similar to a conversation I was having on twitter.

UPDATE 2: Eurogamer has confirmed that the Tomb Raider deal “has a duration” and is a timed exclusive.

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